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Today’s advertiser is now rethinking traditional advertising
methods. The era of television redistributed advertising dollars
away from radio, in order to chase advertiser’s target markets. The
emergence of online teen dominance is forcing a similar
reorganization. The following data helps explain why FTC’s user
base can bring increased visibility and sales to your products,
resulting in a much better bottom line. FTC teens are “the
influencers” who set the pace within the teen markets. Whether you
obtain exposure to our teens through the FTC Chat Service, or
purchase air time on Radio B3, FTC Networks is the way you can
influence “the influencers.”
Click here to
request more information.
Teens Now Use Net More Than TV*
Teens spend more time online than watching television, meaning
marketers looking to reach this lucrative demographic need to
reorient their media spending to better reflect young adults'
habits, according to a study commissioned by Yahoo! and ad agency
Carat North America.
Today’s teen allocation of leisure time

The study found that the Internet has dramatically altered media
consumption in this demographic. While the stereotypical teen used
to be thought of as a couch potato, that image should now be altered
to be a computer geek. According to Harris, youths spend 16.7 hours
online in the average week, against 13.6 hours watching TV and 12
hours listening to the radio. The phone occupied 7.7 hours.
Unsurprisingly, books and magazines not related to school came in
dead last at 6 hours.
The study is based on a Harris Interactive poll undertaken of 2,500
teens and young adults aged 13 to 24 and focus group research by
Teen Research Unlimited.
Wenda Harris Millard, Yahoo!'s chief sales officer, said too often
marketers have not changed their media habits to match those of "Millenials"
-- the name some have given folks in this age group.
"Marketers have been using the same media strategies since
television became the primary medium for most market segments back
in the 1950s," she said in a statement. "It's time to rethink."
Yahoo! and Carat Interactive commissioned the poll as a centerpiece
of its "Born to be Wired" conference, held on Yahoo!'s Sunnyvale,
Calif., campus (See ChannelSeven.com's
coverage and photos).
The aim was to provide a venue for marketers to discuss how to tap
into the changing lifestyles of the Millenials.
In addition to speeches by teen experts like historian and economist
Neil Howe, author of Millenials Rising, Yahoo! had six teens
reconstruct their bedrooms at its offices, so marketers could
observe them.
The study estimates the young-adult population in the United States
is 47 million, wielding $149 billion in annual spending. For some
time, marketers have focused heavily on this demographic, although
the study finds that too often they have treated the disparate group
as an undifferentiated whole.
Instead, the Yahoo!/Carat model neatly divides the Millenials into
six groups, each of which has different goals and habits online. For
example, the "now crowd" uses media heavily and the Net for specific
goals. Meanwhile, the "alter-egos.coms" go online for acceptance and
to discover new things. FTC’s teens spend considerably more time
online, because the “chat” environment tends to become a part of
their lives, much the same as listening to a favorite radio station
for earlier generations. Therefore, FTC’s teens tend to be a hybrid
of the “now crowd” and “alter-egos.com’ers.”
In all, the study found the Millenials turn to the Internet for its
limitless possibilities for entertainment, information and community
-- and for the feeling of control it gives people. Focus group
participants complained that TV was too structured. FTC’s teens
fit squarely into this group, since chat rooms are inherently
entertainment, information and most of all community.
The following independently gathered statistics†
demonstrate the vast reach of today’s online youth markets. FTC
offers your business direct access to the core portion of the
Generation Y Groups who currently spend $196 billion per year
online.
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Statistic
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Source
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Date |
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Over 34
million kids ages 3 to 17 are online in the United States,
representing one-fifth of the total Internet user base. |
eMarketer |
04/2004 |
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Most
college students, 72%, make a general range of purchases on
the web. Male students are more likely to shop online than
female students by a ratio of 77% to 69%. 83.5% of students
say they are "extremely happy" or "somewhat satisfied" with
their last online purchase. Among those students that have
not yet embraced online shopping, 40% cited a lack of need
or desire, 35% cited security concerns and 25% said they did
not have a credit card. |
National
Association of College Stores |
03/10/2003 |
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Kids and
teens are expected to spend $4.9 billion online in 2005. |
Jupiter
Research |
09/01/2001 |
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The
Generation Y Group (ages 8-24), representing 24% (65.4
million) of the U.S. population, is spending $196 billion
per year online. The online spending among 18-24 year olds
is 13% of their spending dollars, and four times the rate of
e-commerce spending of all adults. |
Harris
Interactive |
07/01/2001 |
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Online US
kids, teenagers, and young adults aged 8 to 21 spent $2.4
billion on gifts for others during the 2000 holiday period. |
Harris Interactive YouthPulse (SM) |
02/12/2001 |
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Click here to request
more information.
Marketing to Online Teens‡
In its study of US teens online,
Jupiter Research forecasts 22 million teens will be using the Web by
2008.
Jupiter conducted a survey of over 1,800 online teens ages 13 to 17,
and analyzed the resulting data with an eye on how marketers can
reach this demographic. Overall, Jupiter found healthy growth in the
number of teens online between 2004 and 2008, which will increase
from 18 million to 22 million. It also found that 17% of teens are
"teen influencers," a group that is highly active online, style
conscious, popular and exerts a strong sway over friends and family.
As a group, Jupiter found that influencers are older and wealthier
than the average teen, spend at least 8 hours a week on the Net (one
hour more than the average).

FTC
Offers Attractive Ad Space, not Weblogs
The ways in which teens use the Net may also make it slightly more
difficult in terms of marketing. The biggest areas teens differ from
adults when online is in their use of instant messaging (IM) and
Weblogs. Yahoo!, AOL and Microsoft have all attempted to bring more
advertising into their IM applications, but due to the spartan
nature of the program and people’s aversion to intrusive
advertising, ads are limited to small banner ads near user’s buddy
lists and pop-up ads.
Weblogs are also tricky for advertisers, as many of them are sites
owned or run by individual users. These sites are often highly
idiosyncratic journal-based pages that are updated with no regular
schedule and subject to the whims and opinions of the users. They
are numerous and often mercurial, making it hard to zero in on a
prime advertising opportunity, and some might not even accept
advertising. All this combines to make them a less attractive
opportunity for marketing.

The Chat Room Environment Has a
Dedicated and Loyal Audience
FTC’s teens average 20 hours a week in FTC chat rooms, where they do
everything from make new international friends, to obtaining help
with their homework. FTC chat rooms have become a part of their
lives . . . the connection with some of their best friends. Rather
than school buddies sitting around a table working on homework
together, today’s teens turn to the internet, and in the case of
FTC’s teens, do so predominantly. And in the case of FTC chat room
users, many do their homework while listening to Radio B3, FTC’s
internet radio station heard around the world 24/7! How can you
influence the influencers? Talk to a professional advertising
specialist at FTC Networks, and let us introduce your product to the
customers who really make a difference!
Click here to download an
Acrobat copy
of a
Profile of Today’s
Teens.

Click here to
request more information.
* Adapted from:
Brian Morrissey, ClickZ News
† Compiled by Cone Group for shop.org
‡ Jupiter Research
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